1st version with c implementation of state engine

This commit is contained in:
2017-11-25 23:58:24 +01:00
parent f6a3f4a5f3
commit e2209504da
17 changed files with 1409 additions and 188 deletions

41
src/LEDDefinition.h Normal file
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/* LEDDefinition.h */
#ifndef LEDDefinition_included
#define LEDDefinition_included
#include <stdio.h>
#include "fw/src/mgos.h"
#include "mjs.h"
#include "mongoose/mongoose.h"
#include "common/cs_dbg.h"
#define MAX_LEDS 100
typedef enum LEDMode_e { LEDMode_on, LEDMode_off, LEDMode_blink, LEDMode_tv, LEDMode_fire } LEDMode;
typedef struct LEDColor_t {
char *name;
uint8_t red;
uint8_t green;
uint8_t blue;
} LEDColor;
extern LEDColor offColor, dimmedRedColor;
extern void LEDColor_init(bool loadDefaultData);
extern LEDColor *LEDColor_get(char *name);
extern void LEDColor_add(char *name, uint8_t red, uint8_t green, uint8_t blue);
typedef struct LEDDefinition_t {
char *level;
char *room;
char *id;
LEDColor onColor;
} LEDDefinition;
extern LEDDefinition ledDefinition[MAX_LEDS];
extern LEDDefinition *LEDDefinition_get(int ledNum);
extern void LEDDefinition_init(int numberOfLeds, bool loadDefaultData);
void LEDDefinition_add(char *level, char *room, char *id, uint8_t red, uint8_t green, uint8_t blue);
#endif